Requires 3 Victory Locations.Īn extremely powerful building, almost as strong as the Stronghold itself and capable of firing the most powerful weapons (Tier 5). This gives the ability to fire Tier 4 weapons. It's also displayed on the game's case.Ī strong, fortified building. When a player's Worm is atop this structure, Tier 2 weapons becomes available for use.Ī stronger, more powerful version of the Tower. The first building that can be constructed. The Stronghold's appearance changes with the map theme. In addition, siege weapons cannot be fired from the Stronghold. If the Stronghold is destroyed, the player will lose instantly. Unfortunately, all of a team's buildings must be linked back to their Stronghold, and will fall down if they are not. More powerful buildings can be built by capturing Victory Locations beforehand.Įach player starts with the Stronghold, from which the player can slowly build outwards. There are a total of 10 buildings in Forts: Under Siege. Much like Worms 3D, the Wormpot returns, here called the "Fortpot", and can change various aspects of gameplay. Much of the weapons in the game have a medieval theme, and notable weaponry and utilities such as the Ninja Rope and Prod are absent. Teams of worms can be defeated either by killing all their worms or by destroying their Stronghold. Teams can set up other buildings that either give them access to stronger weapons, or can aid them in battle. Each team of worms start out on opposite corners of a indestructible map, each with a building known as a Stronghold. Unlike other Worms games, this game has a different gameplay style. 3.6 Line-of-Sight/Point and Shoot Family.
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